Artist Statement
Growing up, I have always had a creative mind and loved creating art to express my interests. When I was little, my parents sent me to an art school where I would take painting classes for five years, and a Chinese school where I would take Chinese calligraphy classes for two years. However, as the years went by, I began to grow an interest in digital art. My passion for digital art began when I discovered a sequence of videos on Instagram, where I saw people making fan edits out of anime series and k-pop idols. I was fascinated by how talented the editors were, and it inspired me to start video editing myself. Once I learned to use Adobe After Effects, I found myself enjoying editing a lot, and it easily became one of my biggest hobbies. Every day, I would come home from school and work on a video, totaling over 200 video edits to this day. As I began high school, I decided to take a 3D modeling course to see how much I would enjoy it. I worked on 3D art for two years but did not find myself enjoying it as much as video editing, so in 12th grade, I decided to take digital portfolio. In this class, I had the freedom to create any digital art that I wanted, from film production to 3D animations, etc. I wanted to make videos on topics that interested me, but I did not want to create something that I had already done in the past. After some brainstorming, I came up with the idea to create my video edits based on video games. Although I do not have a favorite video, I feel like my most successful piece was my “Build a Teddy” video, which I finished in less than 2 weeks. I chose this because it was the first video where I drew the objects from scratch and did not use any images from online sources.2
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